CS11 help

A Bill of Material (BOM) is a structured document or data set that lists all the materials, components, parts, and subsystems required to manufacture, assemble, or produce a product. The BOM can be used to calculate the material requirements for the production of any quantity of the final product.

CS11 is an online BOM management tool. Its editing is done in the 'edit' tab while in the 'views' tab we see the results of the design in various formats and in the desired quantity.

In CS11 there are three main components of the BOM:

  • materials: the raw materials used during the production process to create a component or the final product.
  • returns: materials created during the production process without being needed in the next production phase but possibly needing a code to be used differently
  • parts: produced by-products that are created during one phase of a production process and are needed for the next phase. They may use materials or other components to be produced.

Informations about the editor:

In the editor we design the BOM with drag and drop functions and from the menu of each component. The parts are the squares that appear on the screen and the hierarchy is tree-like from left to right: on the left is the first part which is the final product, and on the right the parts it contains.

Each part has a menu in the upper right corner with the following functions:

  • add part: adds a new part to the ingredients needed for the selected part to be produced. The new part will appear to the right of it and connected with a red line. If there are more parts, they will appear one below the other.
  • edit part: changes the part details
  • add parent: adds a part as a parent of the selected one.
  • add material: adds a material as a required component for the production of the part. Alternatively, adds a return. Materials are displayed in blue and returns in red.
  • create copy: creates a complete copy of the part with all its components and places it at the same level as it. It can then be moved to any other position in the BOM by drag and drop.
  • move up: moves a part one position up relative to other parts on the same level.
  • move down: moves a part one position down relative to other parts on the same level.
  • delete part: deletes a part from the BOM. All parts it had as components become components of the part it had as a parent.
  • delete tree: deletes a component from the BOM along with all its children.

By double-clicking on each code, whether component or material, the screen for editing its details opens.

Informations about the views:

After we have designed the BOM, from the views we see the needs of producing the product in any quantity. We give the desired value in the 'reduction to quantity' field and then select one of the following views:

  • horizontal tree with parts: presents the BOM in a horizontal tree format with only the components.
  • manufacturing requirements based on scraps (horizontal): presents the BOM in a horizontal tree format with the parts and the materials they contain. The required quantities per part to produce the product in the requested quantity taking into account the scraps are included.
  • manufacturing requirements with or without scraps: presents the BOM in a horizontal tree format with the parts and the materials they contain. The required quantities per part to produce the product either taking into account the scraps or without scraps are included.
  • manufacturing requirements based on scraps (vertical): presents the BOM in a vertical tree format with the parts and the materials they contain. The required quantities per part are included to produce the product in the requested quantity, taking into account the scraps.
  • manufacturing requirements per part code based on scraps: presents in a table the total quantities of materials per part code required, taking into account the scraps.
  • manufacturing requirements per code based on scraps: presents in a table the total quantities per code required, taking into account the scraps.
  • manufacturing requirements per material with or without scraps: presents in a table the total quantities per code required, either taking into account the scraps or without.